Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > Sardelac Sanitarium

Notices

Reply
 
Thread Tools Display Modes
Old Dec 15, 2006, 05:37 PM // 17:37   #1
Wark!!!
 
Winterclaw's Avatar
 
Join Date: May 2005
Location: Florida
Profession: W/
Advertisement

Disable Ads
Default Dervish Avatar Idea

For those of you who don't have NF, dervishes have elite forms call avatars that allow them to take on the form of one of the deities. While they are in that form, they get a number of bonuses for the duration.

What I'd like to suggest is that give their avatar skills a skill you can only use while you are in that avatar form. Meaning once the avatar is activated, it's spot in the skill bar is replaced by the skill that you can use for that avatar (and it should be elite quality). For example, balth might give you a powerful attack, Dwayna might give you a heal spell, or Lyssa might give you an interrupt spell or a hex of some sort.


Another suggestion would be that perhaps a few of the skills have alternate effects when you are in an avatar form. It shouldn't be many, maybe 3 change per form. So for example, some of your dervish healing spells get a little better with dwayna or any skill that has grenth in its title gets a boost when you are in grenth mode. I think this would be good because it would encourge people to build around their forms a little more.
Winterclaw is offline   Reply With Quote
Old Dec 15, 2006, 05:42 PM // 17:42   #2
La-Li-Lu-Le-Lo
 
Faer's Avatar
 
Join Date: Feb 2006
Default

People already build around thier Forms...

I don't know, this seems like it'd cause a bit of an even bigger rush to [wiki]Avatar of Grenth[/wiki] Dervishes. They are all quite powerful as they are... How do you propose to keep them balanced if they have even more abilities?
__________________
Stay Breezy
Faer is offline   Reply With Quote
Old Dec 15, 2006, 06:01 PM // 18:01   #3
Jungle Guide
 
Isileth's Avatar
 
Join Date: Apr 2006
Profession: R/W
Default

Would seem to be overpowered, your basically taking a perfectly fine elite...and adding another elite to it.
Isileth is offline   Reply With Quote
Old Dec 15, 2006, 08:05 PM // 20:05   #4
Academy Page
 
Join Date: Jun 2006
Guild: Life With The Thrill Kill Kult [Kult]
Profession: R/
Default

/notsigned

It's a long-duration elite that gives the character a big boost. To have it then chain-trigger a *second* ability you could use would be a little much in my opinion.

Should warrior elite stances be replaced during their duration with a corresponding ability? Perhaps the Flesh Golem could change into something else while you have a flesh golem in play? Or Elemental Attunement could change into a glyph while it's active?
RodyPA is offline   Reply With Quote
Old Dec 15, 2006, 08:26 PM // 20:26   #5
Wilds Pathfinder
 
Join Date: Jul 2005
Default

I would rather see them weaken avatars and make them a permanent form rather than a skill with duration.
TadaceAce is offline   Reply With Quote
Old Dec 15, 2006, 08:32 PM // 20:32   #6
Wilds Pathfinder
 
Lordhelmos's Avatar
 
Join Date: Apr 2006
Guild: Sentients of Shadow (noir)
Profession: Me/E
Default

I would like to see avatars in towns.

/avatar of dwayna emote anyone?
Lordhelmos is offline   Reply With Quote
Old Dec 17, 2006, 07:24 PM // 19:24   #7
Ascalonian Squire
 
TheSlyOne's Avatar
 
Join Date: Nov 2006
Location: On the other side.
Guild: New Order Dexworld
Profession: N/Mo
Default

Totally /signed for Avatars in towns. I wanna do the bark-covered Ranger dance in towns. /notsigned for changing the Avatars. I play a Dervish and know how broken it would be to buff Avatars any more than they already are. I would like to see some non-elite forms though.
TheSlyOne is offline   Reply With Quote
Old Dec 17, 2006, 07:46 PM // 19:46   #8
Furnace Stoker
 
Curse You's Avatar
 
Join Date: Apr 2006
Location: South Pole
Guild: The Magus Order
Profession: N/Mo
Default

Dervish Forms don't need to be buffed. They're already powerfull, and can't be removed.

I think that there should be non-elite forms in the next chapter (seeing how they have assassin skills in Nightfall). They would propably be something small, like...um...Avatar of Warthog?
Curse You is offline   Reply With Quote
Old Dec 17, 2006, 08:21 PM // 20:21   #9
Wilds Pathfinder
 
FelixCarter's Avatar
 
Join Date: Jul 2006
Profession: Mo/Me
Default

[10]energy - [2]casting - [10]recharge
Avatar of Foe Form. For 15..43 seconds, you cannot be the target of enemy hexes. This skill is disabled for 80 seconds. (Attrib. Mysticism)
FelixCarter is offline   Reply With Quote
Old Dec 17, 2006, 08:36 PM // 20:36   #10
Desert Nomad
 
Esprit's Avatar
 
Join Date: Jun 2005
Guild: Dvd Forums [DVDF]
Profession: E/
Default

/notsigned

Avatars already have their unique skill integrated into their form. They don't need anything else.
Esprit is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 10:10 AM // 10:10.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("